World of WARGloat

back in september, i seem to remember making a bold statement about how, in order to be successful, war didn’t get to “opt out” of competing with wow despite whatever mark jacobs has to say.

in fact, i have here, documented, a friendly wager with my friend voorshwa.

oooh! i smell a wager!

i say: by april of next year, war has fewer than 200k subs.

the bet will be the loser pays the other one’s fantasy football dues next season. (*sigh* my draft this year evidently sucked…)


so, now, i introduce my plan to win that wager…

step 1:

October 10, 2008

Mythic Entertainment, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that 750,000 players have registered for the critically acclaimed fantasy MMORPG, Warhammer® Online: Age of Reckoning® (WAR) in North America, Europe and the Oceanic territories.

step 2:

February 03, 2009

Warhammer® Online: Age of Reckoning®, an MMO from EA’s Mythic Entertainment studio, ended the quarter with over 300K paying subscribers in North America and Europe.

step 3:


step 4:

April 01, 2009


sounds like a plan to me.


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