We recently published a widely debated news story about one company’s claim that its new texturing process will make games 70% smaller. That company is called Allegorithmic and the technology the guys there are developing is designed to keep texture quality standards as high as they are now, whilst making the size of the texture files 90% smaller. The key to all this? A little thing called procedural textures.
i guess that means a dvd9 disc can hold … what? … a procedural 90 gigs of textures? oh, and, since they are all automated-funky-cool, there’s less artist time involved in applying them. hmm. less time means it’s cheaper. less assets on the disc mean it’ll fit on standard dvd (just think about the killer arcade titles!). less assets on the disc also mean vanishing load times. we need blu-ray for games why?
math ftw. bloat ftl.