The Xbox 360 and Over Capacity
i know it’s kinda of silly to think about it now, with the dearth of consoles on shelves, but, has anyone other than myself actually thought about how a ‘worldwide’ launch will affect long term capacity?
in a comment i wrote back in mid-january about console launch numbers, i mentioned it.
given all of this hooplah we’re seeing about the number of shipping consoles being huge by summertime, is that going to be an issue?
if you think about it, microsoft needed to get a bunch of big plants up fast and early. now that they’re up, now that production is humming, is it too much? will we see tons of inventory on shelves? i suppose there could be worse problems to have. like, i dunno, delays and no product on shelves.
it’s sort of like playing a realtime strategy game, right? so, you build up huge amounts of resources early in the game, but, by mid-game, you don’t need them. looking back, it would have been more helpful to invest in some heavier-duty units earlier on rather than all these damn zergs.
actually. looking back at that, i have no idea if that’s an accurate analogy or not. anyone got a better one?
maybe microsoft is just pulling a zerg invasion sort of launch. i think i need to percolate on it a bit more.